Travis Bruno of Capsule Computers writes:
"On paper Dragon Ball Z for Kinect sounds like it may be one of the best Kinect experiences you may find outside of a dance game. However it simply boils down to being a bare-bones offering that provides simplistic and repetitive fights against some of the biggest opponents in Dragon Ball Z with absolutely zero build-up. To top that off, anything that spices up the action usually is met with the Kinect failing to recognize your motions. Dragon Ball Z for Kinect could have been something great, but ultimately is something that should be passed up unless you are dying to see how Episode of Bardock turns out."