Colin Moriarty writes: "I can’t begin to tell you how much I wanted to like Ragnarok Odyssey. It was one of the PlayStation Vita games I was most looking forward to. But when all of its deficits stack up on one another, Ragnarok Odyssey comes precariously close to being a bad game. It starts out fun, quickly falls into an endless loop, and never goes anywhere. That’s a huge problem.
Vita owners deserve more than a half-baked RPG with no style and very little substance. RPG fans want customization, not just a nod at it. They want stats, experience points and character building. They want menus that make sense. They want a story. They want to feel engaged because the game makes them want to play, not because there’s some vague hope that it may get better later.
Ragnarok Odyssey doesn’t deliver, and your money is better spent elsewhere."