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Hand-drawn Art For Time And Eternity Took 3 Years

David Nelson: ''What's old is new again, but not without a lot of hard work.

As a JRPG enthusiast I was intrigued when I heard that Toki To Towa was being brought to North America and Europe in the form of Time and Eternity, mainly because of the new use of an old art technique.

So just how do hand-drawn characters work with a modern three-dimensional game you say? To find out I sought out whatever specifics I could find to illuminate just how this was accomplished and how it looks when you cross CG and straight-from-the-paper animation.''

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