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Dragon Crown’s Was Initially Intended for the American Market, Kamitani Made What he Wanted to Play

Dragon’s Crown has been a long time coming, initially set to be published by UTV Ignition, then they dropped which allowed Atlus to pick up the project. Today Vanillaware’s president (and the game’s Creative Director) George Kamitani shared some interesting tidbits of information on what influenced the game.

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dualshockers.com
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worldwidegaming1227d ago

Lmao. So sweet, he made it for the core (japanese) audience alright. So much that he charges over $80 for both versions in Japan. Quit with the bs and take my money! No need to say sweet things
Or flashy PR stunts! When a game is good it needs no help.