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Japanator: Japan games week: Visual novels and the power of story

Elliot Gay: If there's one genre that has struggled for many years to catch on in the west, it's the visual novel. Containing primarily text, still images and music, visual novels feature limited amounts of gameplay that oftentimes involves little more than making a choice. Some would argue that these experiences don't qualify as games due to their limited interactivity, but I think that's entirely subjective.

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