The first thing you probably wondered when you heard that Cave was porting DoDonPachi Saidaioujou to Xbox 360 was will there be Kinect support?
Okay, so maybe you weren't wonder that, but just in case you were, Cave's Makoto Asada said in the latest issue of Famitsu Xbox 360 that the game will not have Kinect support. Cave decided against Kinect support out of cost considerations and concerns about just how many people in Japan actually want such support.