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Zero Escape: Virtue’s Last Reward Director On Designing Characters


When Aksys released 999: Nine Hours, Nine Persons, Nine Doors in North America, we spoke with the game’s director, Kotaro Uchikoshi, about the inspirations behind the game and its story.

This past week, Aksys released Zero Escape: Virtue’s Last Reward, the game’s recently released successor, and we caught up with Uchikoshi once more to ask about the new game. In this first part of our interview, Uchikoshi gives his thoughts on designing characters and lets in on how he, as a writer, focuses more on plot rather than on characters.

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