Famitsu has a lengthy interview this week with Atlus consumer software head Naoto Hiraoka. Hiroaka, who joined Atlus in 2001 and worked as project manager on such games as Persona 3 and Persona 4, discussed the success of Catherine, the thinking behind platform choice, and also shared a few precious bits about Shin Megamitensei IV. Here are some of the key points from the interview, based off Sokuho's summary.