Kotaku's Richard Eisenbeis writes: "Taking the jump from single player to MMO is always a risky proposition. Some, like Ultima Online, gave new life to their franchises. Others, like Final Fantasy XI, were so polarizing they split the fanbases. Yet, Dragon Quest X is unlike either of these as it creates an experience that manages to be true to the Dragon Quest lineage yet, at the same time, incredibly backwards in terms of modern MMORPGs."