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A Ridiculously Comprehensive History of Sailor Moon – Part 1: Made In Japan

Between Viz Media's recent remastered release of the original mid '90s anime, the upcoming 26-episode reboot set to hit the Internet in three weeks, and the ridiculous amounts of merchandise now for sale, it has never been a more exciting time to be a Sailor Moon fan. In honor of the new series, The Mary Sue will be taking a look at how Sailor Moon has grown over the past 20 years--starting, of course, with all the awesome Japanese stuff most of us couldn't get at as kids.

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CaptainYesterday1432d ago

I need to play Sailor Moon: Another Story I never knew about it :)

JD_Shadow1431d ago

It's grindy and will make you appreciate every level you get all the while, but it's a good experience. Some mechanics and plot devices that were used are used in other games (link up attacks being used in Chrono Trigger as well (though not sure which came first), time reversal being borrowed for Final Fantasy 8 in the form of time compression, formations becoming Paradigm Shifts in FF13).

Also, it's the first one that actually uses personal victory poses, which weren't seen a lot up until then. After, nearly everyone began using them.